3.5.3. Regular Bodies for VDI Models

Modeling for the VDI field should ideally be performed with simple regular bodies[9], in order to ensure a correct export into the VDI format.

The following describes, with the help of examples, how bodies should be designed, meaning the number of features, feature types, etc.

In general terms: Bodies should be modeled as simple as possible.

Please note: VDI export ONLY supports feature color, NO surface color. It is also essential that in $CADENAS_USER, in the configuration file debug.cfg, in the section [PDESIGNER], there is a key allowFeatureAttribueAll=1. If a debug.cfg does not exist yet, please create the file.

The following features should not arise in VDI models in any case:

The simplest bodies are ball, cylinder and box. Modeling with these regular bodies results in an optimal output for VDI. They do not have an occurrence of "TRANS" or "ROTA" in their VDI code.

If something cannot be modeled with regular bodies, you can also use bodies which have "ROTA" (rotation) in their VDI code.

Examples with VDI code:

In the following listing, different bodies are subdivided in the categories 1 to 4. Bodies from the categories 1 to 3 may be used. All not mentioned there fall under category 4 and may NOT be used.



[9] "Regular bodies" are solids created on the base of very simple sketches such as semicircle, rectangle or circle, for example.